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Grand Theft Auto: Chinatown Wars

July 26, 2010

in Nintendo DS

description Grand Theft Auto: Chinatown Wars

Grand Theft Auto: Chinatown Wars is a video game for Nintendo DS, PlayStation Portable, and iOS, developed by Rockstar Leeds in conjunction with Rockstar North. It is the thirteenth game in the Grand Theft Auto series, the fourth released on a Nintendo console, after Grand Theft Auto and Grand Theft Auto 2 for the Game Boy Color and Grand Theft Auto Advance for the Game Boy Advance and the very first for iOS.

Gameplay
Cognoscenti being stolen with a 3 star wanted level

Grand Theft Auto: Chinatown Wars has a different presentation from previous games in the series. Instead of a ground-level view behind the protagonist or a top-down perspective, Grand Theft Auto: Chinatown Wars uses a fully rotatable camera angled down at the action. Grand Theft Auto: Chinatown Wars also uses cel-shaded polygons with black outlines to produce a comic book-like aesthetic — a first for the series. The title takes place in the Grand Theft Auto IV rendition of Liberty City, with the exception of Alderney.

Unlike Grand Theft Auto IV, the player can disable as many cop cars as possible to escape the police instead of leaving a “wanted zone”. The more stars the player has, the more cops they have to take out for each level. For example, for a six star level, they have to take out six cop cars to get down to a five star wanted level, and so on.Also unlike Grand Theft Auto IV, when the player is shooting at an enemy, and has killed the person, it locks onto another enemy, instead of still aiming at the dead person. There is also a drug dealing sub plot which allows players to peddle six types of drugs around the city. Players can make a profit by recognizing market conditions and demands based on geography and plying their wares accordingly. CCTV cameras work as this game’s secret packages which is destroyable via throwing a Molotov cocktail bottle & decreases the chances of being caught while making a drug deal .Grand Theft Auto: Chinatown Wars applies many Grand Theft Auto IV features such as the new next gen HUD. Ammu-nation returns in the form of an in-game website where the player can order various weapons through their PDA to be delivered to their safehouse. Official Nintendo Magazine described the game as “one of the largest, most complex DS games ever made”, with over 900,000 lines of code.[citation needed]

Platform differences

* The Nintendo DS version of the game takes advantage of the touch screen with functions such as controlling the PDA, GPS, the radio, access to the people on the map, or using Molotov cocktails and grenades. The top screen shows the game and storyboard. Taxi whistling is supported by the DS microphone.

* The PSP version features updated graphics, which are no longer cel-shaded, thus sporting a more “classic” look akin to previous games in the series (however, cutscenes are stylistically identical). Mini-games (such as filling Molotov bottles, drawing tattoos, unscrewing the car and boom panels, etc.) have been adapted from their touch-screen functionality to simpler, QTE-like mini-games. The PSP version also features extra missions and exclusive radio stations not found in the Nintendo DS version. However, PSP multiplayer supports only 2 players.

Vehicles

While stealing a moving vehicle is similar to that of previous GTA games, Grand Theft Auto: Chinatown Wars uses a different system for stealing parked vehicles. Depending on the car, it can be started in one of a few ways. Older cars require a few turns of a screwdriver in the ignition, while other cars require hotwiring. Newer, more expensive cars require the player to “hack” the computerized immobilizer. It is still possible to flip cars or set them on fire. The player is unable to pilot any of the helicopters in the game, but he can still see the ones flying above him, although if a player uses a certain code on the Nintendo DS by using “Action Replay DS”, the player can acquire it.

Social Club
Main article: Rockstar Games Social Club

Grand Theft Auto: Chinatown Wars uses Rockstar’s Rockstar Games Social Club. Players can use this service to upload their gameplay statistics. Competitive and co-operative multiplayer modes are only available through DS to DS local wireless.

The features available through the Nintendo Wi-Fi Connection include chatting, trading items and sharing favorite GPS markers and stats with other players. Through the Social Club, players are also able to download new missions.

Soundtrack
Main article: Grand Theft Auto: Chinatown Wars soundtrack

Music for the opening titles of gameplay is the track Grand Theft Auto: Chinatown Wars‘ performed by Ghostface Killah and MF Doom and produced by Oh No of the Stones Throw Records.

The DS version of the game features music by Deadmau5 among others.

On top of the soundtrack featured in the DS version of the game the PSP version will exclusively feature music by Anvil, Tortoise, DFA Records, Turntables on the Hudson and DJ Khalil.

The iOS version originally featured all the music from the DS version and also allowed the player to customize a music playlist using songs from their music library. A subsequent update added all the music from the PSP version.

rominfo Grand Theft Auto: Chinatown Wars

Grand Theft Auto: Chinatown Wars
Developer(s) Rockstar Leeds,
Rockstar North
Publisher(s) Rockstar Games
Series Grand Theft Auto
Platform(s) Nintendo DS
Release date(s) Nintendo DS

  • NA March 17, 2009
  • EU March 19, 2009
  • AUS March 20, 2009
Genre(s) Sandbox, action-adventure
Rating(s)
  • Apple: 17+
  • BBFC: 18[9]
  • ESRB: M[10]
  • OFLC: MA-15+
  • PEGI: 18
Media Nintendo DS Game Card, UMD, Download
Input methods Touchscreen, microphone

screenshots Grand Theft Auto: Chinatown Wars

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Chinatown Wars2 Grand Theft Auto: Chinatown Wars

Chinatown Wars3 Grand Theft Auto: Chinatown Wars

Chinatown Wars4 Grand Theft Auto: Chinatown Wars

Chinatown Wars5 Grand Theft Auto: Chinatown Wars

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